Virtual Reality mod for Minecraft; specifically targetting Oculus Rift, but support for other peripherals

This project is maintained by mabrowning and StellaArtois

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Minecraft VR Mod (Minecrift)

Current Version: 1.1 beta

What is Minecrift?

The cheesy name apart, Minecrift attempts to update Minecraft to support the Oculus Rift. Initially this means allowing head-tracking input and using the correct stereo rendering parameters for the Rift. We also are in the progress of supporting different control schemes and positional head tracking. Minecraft for various control schemes. If and when Minecraft officially supports the Rift, Minecrift development might cease, but probably not.

Where to get it?

We make regular releases and update the MTBS3D forum thread when a release is ready for general use. However, if you can't wait that long, we do have a continuous integration service generously provided by CloudBees. Click the CloudBees button on the left-hand bar to go to the download site.


First, download the Minecraft launcher and start Minecraft 1.6.2 at least once.

Then, Download and run the latest minecrift-1.6.2-b###-installer.exe/jar.

WINDOWS USERS: IMPORTANT (but only required once). Install the Microsoft VS2010 C++ redists (both x86 and x64) from here

Finally, start the game and choose the "minecrift-1.6.2-b###" Minecraft "version".


Version 1.2 supports many different controllers. Change VR->Move/Aim Mode: to 'Controller' and then remap the keys that best fit your controller in 'Remap Controls'.

Razer Hydra

Version 1.0 is the first to include full Razer Hydra support.

Joystick sensitivity can be set in VR Options.


Here are some other hotkeys that allow quick access to changing VR settings.

Known Issues

Feedback, bug reporting

Please post feedback, bug reports etc. to the GitHub issue tracker. Please search before posting to see if the issue has already been reported

There is also discussion happening at this forum thread at MTBS


Special thanks to: